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View Poll Results: Should SS/LB be account based?
Yes 72 53.33%
No 63 46.67%
Voters: 135. This poll is closed

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Old Jul 10, 2008, 02:26 PM // 14:26   #41
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If it was required by the storyline for them to be maxed (10k Faction anyone?), I'd say yes.

But they're not. So /notsigned.
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Old Jul 10, 2008, 02:30 PM // 14:30   #42
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Quote:
Originally Posted by Abedeus


PvP Aspect? Oh, you are one of those people that think about AB as of PvP.
KFFF is now pvp, didn't you get the memo?
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Old Jul 10, 2008, 02:35 PM // 14:35   #43
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Originally Posted by Marty Silverblade
It shouldn't be in the way that Lux/Kurz is. I think it'd be better if you gained SS/LB faction faster if you have characters on your account that are R9/R10.
/signed for that

Having every new character r10 SS and r8 LB is somewhat too much, but regrinding everything per character also is.

Something like: you gain 3% more points for each rank attained by each character on your account. Title must be maxed on at least one character in order for this to take effect.
They'd have to make LB a double though.

Alternatively, lower the title limits.
Title requirements are lowered by 3% for each rank attained by each character. Title must be maxed on at least one character in order for this to take effect.
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Old Jul 10, 2008, 03:09 PM // 15:09   #44
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Originally Posted by BlackSephir
Breaking news- all grind titles are easy.



/signed all the way
And this just in, grinding is mind-numbingly boring and makes me want to hurt people in medevil ways.
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Old Jul 10, 2008, 03:21 PM // 15:21   #45
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Originally Posted by Abedeus
2 minutes of googling - tl;dr is ,,Too long, don't read''. And I'm not native English speaker. Thanks for assuming that I am.

You are trying to justify something in a really, really... way.

For example:

High rank of Lightbringer is required in DoA and RoT unless you are a warrior/Ursan. Required = don't try without at least r4. Not to mention you MUST have r7/8 to join a pug. Regardless if you are Ursan, Monk or something from balanced teams.
LOl, who cares for such assholes, which try to dictate you at which title ranks you may play with them. Ignore such idiots. problem solved. When you ever play only the way like others want you to play, then its clear, that you'll never find pugs, when your attention lies ever only on those asses, which want to to play as this or that or whatever else with only this or that rank such high ....

absolutely no high rank (in your example r7/8) is required to find pug, heck i played with Pugs the DoA, there was my Lightbrigner Title only 5 and my ursan also not maxed (r8) and I found succesfully people, that took me with them, and why is that so ?

Because of REPUTATION and Friends, once people have seen, that you can play good, the fact of how high your title ranks are, is complete regardless, when they know, that you can compensate your lack of power with good GAMEPLAY SKILLS & KNOWLEDGE.

Additionally also Teamspeak makes a huge Difference, I'd never play with someone DoA, even when the peoples are all R10/8's, when they can't play with Teamspeak !!! Noobs often think, the pure power of Ursan will compensate the lack of organitation under the party and that is very often the reason, why PuG's fail - cause of catastrohpal to no existent inner organisation, because of most PuG'ers don't play often with TS, more or less only, when people get forced to use it, when the consequence would mean otherwise to be kicked out of the party, if you don't use it.

guess what my main is, with that I play - its no Warrior, its a Ranger and with that I played DoA with no max title ranks.
When I first cleaned the DoA complete, for the monument statue, I was short before R9 Ursan and just only R5 LB...

so I was 15% weaker, than all peopel with max titles, had only average AL with no perfect Damage Reduction and guess what ? I died only once in the run and that due to a very good timed Spike attack from the Margonites, where the Monks had absolutely no chance to react on, because I had the pitch, that thius spike hitted me right in the moment, where my ursan runned out cause of no energy anymore.

This stuff aboput r7/8 beign a must is just only the retarded dictation of the average Community of bad players, which compensate their bad playing skills through making all things in the game only with max rep titles for most best Skill Effects and most easy kills, because of the fear, the party might fail eventually. But parties can also fail with party member,s that have both titles maxed, it happens also alot, like with people that have their titles not maxed and are under r7/8

Last edited by Phoenix Tears; Jul 10, 2008 at 03:24 PM // 15:24..
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Old Jul 10, 2008, 03:35 PM // 15:35   #46
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Grind is baed, therefore this idea is win!
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Old Jul 10, 2008, 03:37 PM // 15:37   #47
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so i assume if this was accepted that when you create a new character in Nighfall it would be born already with high level Lighbringer and Sunspear with respective skills already in skill list ... so if next stupid petition is for norn, asuran, dwarf and vanguard ... this will be a funny game ...

Not signed
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Old Jul 10, 2008, 03:45 PM // 15:45   #48
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/signed

If it was account based then simply playing all 10 professions though the game would max the title. Much more productive than having to drop down to playing a single class for titles.

The only titles that should be character based in my opinion are those that directly link to your characters achievements such as exploration, skill hunter, prot/guardian, vanquisher, LDoA and survivor.
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Old Jul 10, 2008, 03:52 PM // 15:52   #49
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If they make it accountwide, they also have to adjust the level requirments to make it comparable to other accountwide titels. So that the max level is not 50.000 but 5.000.000 - Now who would now want to farm 5.000.000 on all his characters to get that titel maxed ???

I'm happy with it now. The only character that needs SS & LB maxed is my main characters and all my other characters realy don't need it maxed to beat nightfall.

If it was an accoundwide titel like the Luxon or Kurzick it would take at least 1 year of grinding to get it maxed...
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Old Jul 10, 2008, 04:02 PM // 16:02   #50
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Quote:
Originally Posted by SpotJorge
so i assume if this was accepted that when you create a new character in Nighfall it would be born already with high level Lighbringer and Sunspear with respective skills already in skill list ... so if next stupid petition is for norn, asuran, dwarf and vanguard ... this will be a funny game ...
So, the day you discover Friend of Kurzicks/Luxons title your life will become miserable?
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Old Jul 10, 2008, 04:12 PM // 16:12   #51
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Quote:
Originally Posted by Phoenix Tears
tto Reputatiuon Titles i must say no, these ones are toon based titles, they belong partwise to the story of the game and are kind of (yes grindy) achievement titles.
I think that Anet are already making EOTN reputation titles account based. So if they do that, then why not these ones as well?

Obviously, it would be plain daft to suggest titles like Vanquisher and Carto to become account based as these are specific to each individual characters progress through the game world, but having to grind reputation titles on multiple characters, no matter how easy or hard they are, is still annoying grind.

Once you have grinded them once, would you want to do them again on an Alt? I dont think you would want to waste the time, even if they are easy, the grind is still boring.
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Old Jul 10, 2008, 04:29 PM // 16:29   #52
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Quote:
Originally Posted by prinzess of life
If they make it accountwide, they also have to adjust the level requirments to make it comparable to other accountwide titels. So that the max level is not 50.000 but 5.000.000 - Now who would now want to farm 5.000.000 on all his characters to get that titel maxed ???

I'm happy with it now. The only character that needs SS & LB maxed is my main characters and all my other characters realy don't need it maxed to beat nightfall.

If it was an accoundwide titel like the Luxon or Kurzick it would take at least 1 year of grinding to get it maxed...
The whole point of this suggestion is to make the title easier to max for people with multiple characters. Nobody suggested increasing the requirement nor does that need to happen.
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Old Jul 10, 2008, 04:34 PM // 16:34   #53
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Quote:
Originally Posted by isamu kurosawa
The whole point of this suggestion is to make the title easier to max for people with multiple characters. Nobody suggested increasing the requirement nor does that need to happen.
Actually, I disagree. If you made this title obtainable using multiple characters, it is natural for the cap to be increased. Otherwise, 3-4 characters just playing through the main storyline would be able to max out an account-based title. If you don't agree with that, name another account-based title that you can max with a similar effort...you won't find one.
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Old Jul 10, 2008, 04:38 PM // 16:38   #54
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/signed
I never make characters in NF because of all the grindan I HAVE to do.
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Old Jul 10, 2008, 05:13 PM // 17:13   #55
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LB has a passive benefit when dealing with certain types of monsters. The skills also become better with increased levels of the 2 titles. Although it is stretching it, this is my comparison:

My Ranger does not get +10% armor penetration because my Warrior has 10 Strength. My Monk does not get +10 energy whenever something dies because my Necro has 10 Soul Reaping. The titles function similar to an attribute, and should be character based.
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Old Jul 10, 2008, 05:18 PM // 17:18   #56
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Ofcourse not.

And if Anet wants to make certain titles account based then the max cap should be increased. Like double of what it is now.
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Old Jul 10, 2008, 05:19 PM // 17:19   #57
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Originally Posted by Phoenix Tears

Because of REPUTATION and Friends, once people have seen, that you can play good, the fact of how high your title ranks are, is complete regardless, when they know, that you can compensate your lack of power with good GAMEPLAY SKILLS & KNOWLEDGE.
I personally have never heard of you outside Guru. It's hard to get your "REPUTATION" so well known that as soon as you zone in to the DoA, you get all these party search requests because people are like "ZOMG! ITZ FEENICKZ TEERZ!!! GET HIM IN GROOP NAO!!!!!"

I don't like to toot my own horn, but I like to think that I have good gameplay skills & knowledge, but if I'm not r7 LB or r10 Ursan, I'm probably not going to find a group in DoA anytime soon.
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Old Jul 10, 2008, 05:22 PM // 17:22   #58
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Quote:
Originally Posted by MagmaRed
My Ranger does not get +10% armor penetration because my Warrior has 10 Strength. My Monk does not get +10 energy whenever something dies because my Necro has 10 Soul Reaping. The titles function similar to an attribute, and should be character based.
Quite a bad comparison IMO. Primary attributes that each character have dont require any grind to achieve, and they are diferences between each class otherwise they would all be the same.

There is nothing individual, or seperate about grind fest titles. I am pretty certain that people who do play multiple characters would rather not want to grind each and every title per character, and would like to be able to display some of their accomplishments that they have on their main character while they are playing their alts.
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Old Jul 10, 2008, 06:28 PM // 18:28   #59
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Quote:
Originally Posted by Jetdoc
Actually, I disagree. If you made this title obtainable using multiple characters, it is natural for the cap to be increased. Otherwise, 3-4 characters just playing through the main storyline would be able to max out an account-based title. If you don't agree with that, name another account-based title that you can max with a similar effort...you won't find one.
Other account based titles are pretty much pvp based, all of which have extremly high cap levels. kur/lux titles can be gotten faster with fff runs but from the various changes and increases to rewards it's clear the main method intended to get those titles is to do AB, FA and JQ.

If you increase the cap level of ss/lb etc after making them account based then you defeat the purpose of making them account based in the first place. As it will not only take just as long for people with multiple characters to max the titles but will make them take even longer to max for those who prefer to only play one character.

Why increase the grind in a game change that should do what players want and reduce it.
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Old Jul 10, 2008, 09:15 PM // 21:15   #60
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Quote:
Originally Posted by bhavv
Quite a bad comparison IMO. Primary attributes that each character have dont require any grind to achieve, and they are diferences between each class otherwise they would all be the same.

There is nothing individual, or seperate about grind fest titles. I am pretty certain that people who do play multiple characters would rather not want to grind each and every title per character, and would like to be able to display some of their accomplishments that they have on their main character while they are playing their alts.
Glad you looked at WHY I used those examples. Lightbringer and Sunspear have skills. Those skills become more powerful as the title is raised. The title is raised by performing tasks for them (killing monsters). Since my Ranger has killed a large number of creatures, and has maxed out both titles, it stands to reason those skills are more powerful. My Warrior, who is only 2 months old, has not killed many of those creatures, so should not benefit from the skills doing more. Maybe you will see my point in this comparison, but I bet you'll still look at the comparison, and not the point behind it.

My R/E uses Conjure Flame with 10 attribute points and a fiery bowstring. However, since my Elementalist can put 12 points into the attribute, with no worry, my Ranger's Conjure Flame now does more damage!

I consider Lightbringer and Sunspear to be attributes to use with skills. That makes them character based. Luxon/Kurzick are similar, but considering the insane amount of points required to increase those titles, I don't care about them being account based.

I also view the titles as part of the game, and not a 'grind'. Grind to me is something you do repeatedly, but DO NOT ENJOY. I enjoy playing the game. Raising the titles is done by playing the game. If I want the benefits of the titles (improved skills, passive defense/offense against creatures), then I play the game to improve those titles. I don't want to play PvE where I can make a level 1 character and have EVERY skill in the game available without completing quests or purchasing them. Nor do I want to have that character buy max armor without working my way to a location that sells it.

Play the game, it might just be fun to do.
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